Saturday, December 12, 2009

VRML Character and Facegen

Here is how I messed up at first loading Johns face into facegen. After this I realized that you have to line up the green points with Johns face exactally the same as the guys face who they show.
After I got Johns face evenly aligned with the facegen model, I made some modifications to him.Here I used the eye dropper tool to fix blemishes and the smudge tool to botox foreheard but it got a little bad looking opps. Touch-ups were going good until I screwed up his forehead.


Filled in Johns eyes with skin color to make him look wierd.



above is a mix of many expressions using the morph feature on facegen


My first attempt to get Johns face onto the face didn't work because I didn't line his points up right.
First attempt at playing around with facegen using expressions below is angry face above is surprised.

Uploading Johns face into facegen now making changes to expression this one is smile.

Playing with facial features in facegen


Johns face before touch-ups this is before I figured out how to get his hace on the head. But my touchup job is better on this one than the last one I did on the head in facegen.

I opened the photo of Johns face in Gimp shop and made some touch-ups to his skin. First I used the eye dropper tool to select color from his face and clear up some blemishes. Then I used the smudge tool to move color over his 5 o'clock shadow to give him a clean shave look. Then I got to work on in between his eyebrows, the skin was looking shiny so I used smudge tool again to move better color over the area to look less shiny. Now John looks fabo, if only he would open his eyes. Ha!

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